Xcom Enemy Within Dev Console Full Access
// Give the soldier a psionic power soldier->addPsionicPower(PsionicPower::TELEPATHY);
> set soldier position 20 20 Soldier moved to position (20, 20) xcom enemy within dev console full
// Make the soldier move to a new position soldier->moveTo(20, 20); xcom enemy within dev console full
> create soldier Soldier created at position (10, 10) xcom enemy within dev console full
1. Create soldier 2. Create alien 3. Set soldier position 4. Set alien aggression 5. Start combat 6. End combat 7. Show soldier stats 8. Show alien behaviors
