Ga naar de hoofdinhoud

Magnet Miner Script -

:param range: The range the magnet can affect. :param strength: The strength of the magnet. """ self.range = range self.strength = strength self.resources_collected = []

class MagnetMiner: def __init__(self, range=5, strength=1): """ Initialize a MagnetMiner. magnet miner script

def report_collected(self): """ Report on the resources collected. """ print(f"Resources collected: {self.resources_collected}") :param range: The range the magnet can affect

import time

:param resource: The resource to attract. :param distance: The distance of the resource from the magnet. """ if distance <= self.range: print(f"Attracting {resource}...") self.resources_collected.append(resource) print(f"{resource} attracted and collected.") else: print(f"{resource} is too far away.") a specific game mod

If your context is different (e.g., a specific game mod, a different programming language, etc.), please provide more details for a more tailored response.